The biggest advantage of Arb Studios is that it owns its own proprietary cross platform engine and has the original engineers of that technology on staff, there's no need to bloat project costs with middle ware unless its preferred. A huge benefit is that we can develop a game on one platform and efficiently deploy on any platform that the engine supports. Currently we support PC, MAC , iPhone, iPod, iPad and Linux (Ubuntu, Red Hat, etc) we are in constant development of other platforms.
Next Generation pure shader pipeline
Proven Massive Online Server technology
Unicode to natively support complex character sets like Chinese
Complex physics, quadruped and vehicle support